Game modes we tried include standard Deathmatch, as well as Duel, a 1v1 mode where each player is given three champions to use as they try to come out on top. We’ve spent some time hands-on with the game thanks to theĬlosed beta, and can confirm that it’s exactly as frenetic and hectic as we remember the original Quake games being, with bullets (and deaths) coming thick and fast. Overwatch – the variation here comes in stats and a single ability per character, not in core weapons or play styles. Weĭiscuss the champions in more detail below, but it’s worth pointing out that they’re not quite as varied as in Champions features a variety of different characters (named champions) all with unique abilities and combat styles, and more of the fast, frenetic gameplay the series is known for.
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